I’m working on a sandbox for one of the Thaggasoth Peaks hexes.  Scale is 3 hexes = 1 mile.  Kinda tight, but I’m inspired by the wilderness map from Forgotten Temple of Tharizdun and that’s the scale used there.  Movement will be constrained — no mounts on the hill and mountain hexes, and foot movement will be much slower than standard and frequently interrupted to roll on random tables that result in encounters, accidents, or glimpses of local color.

Here’s the map so far —

Mountains dark and drear…
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